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path: root/lua/cmake-explorer/build_list.lua
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Diffstat (limited to 'lua/cmake-explorer/build_list.lua')
-rw-r--r--lua/cmake-explorer/build_list.lua57
1 files changed, 0 insertions, 57 deletions
diff --git a/lua/cmake-explorer/build_list.lua b/lua/cmake-explorer/build_list.lua
deleted file mode 100644
index 7abaddc..0000000
--- a/lua/cmake-explorer/build_list.lua
+++ /dev/null
@@ -1,57 +0,0 @@
-local Build = require("cmake-explorer.build")
-
-local BuildFilter = {}
-
-BuildFilter.__call = function(self, build)
- for k, v in pairs(self) do
- if type(k) == "string" then
- if v ~= build[k] then
- return false
- end
- end
- end
- return true
-end
-
-local BuildList = {
- __newindex = function(t, k, v)
- for _, value in ipairs(t) do
- if value == v then
- return
- end
- end
- rawset(t, k, v)
- end,
-}
-
-function BuildList:new()
- local obj = {
- current = nil,
- }
- setmetatable(obj, BuildList)
- return obj
-end
-
-function BuildList:insert(o)
- local build = Build:new(o)
- table.insert(self, build)
- self.current = build
-end
-
-function BuildList:filter(pred)
- pred = pred or {}
- local i, n = 0, #self
- if type(pred) == "table" then
- setmetatable(pred, BuildFilter)
- end
- return function()
- repeat
- i = i + 1
- if pred(self[i]) then
- return self[i]
- end
- until i ~= n
- end
-end
-
-return BuildList